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Description
Props go solely to the amazing CryptCrawler's art, and the whole WotC cannon of wonders... so many beautiful works it was hard to choose one to model, but I opted for this one as I hope my skills are nearing a point where I might be able to do it justice
Trying to do this solely in ZBrush and Keyshot; zmodeller is great fun, and in conjunction with edit topology seems like there isn't much base mesh work you can't do in ZB now!
Just blocking in all the shapes and trying to get to grips with Keyshot
Question:
I'm hoping someone can tell me how to get the hair I have in ZBrush out to Keyshot without it doing those hideously smoothed tubes... I'll go into the fibremesh settings tonight, but given it's all now proper geo subtools
I was also wondering if anyone had a good mat or process / tutorial for doing Keyshot hair
copyright: Wizards of the Coast, and CryptCrawler of course
You can see his amazing work here:
www.deviantart.com/art/Magic-.…
Trying to do this solely in ZBrush and Keyshot; zmodeller is great fun, and in conjunction with edit topology seems like there isn't much base mesh work you can't do in ZB now!
Just blocking in all the shapes and trying to get to grips with Keyshot
Question:
I'm hoping someone can tell me how to get the hair I have in ZBrush out to Keyshot without it doing those hideously smoothed tubes... I'll go into the fibremesh settings tonight, but given it's all now proper geo subtools
I was also wondering if anyone had a good mat or process / tutorial for doing Keyshot hair
copyright: Wizards of the Coast, and CryptCrawler of course
You can see his amazing work here:
www.deviantart.com/art/Magic-.…
Image size
3049x884px 1.25 MB
© 2015 - 2024 RawSunlight
Comments2
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Looking good. I think if you hit click 'CONVERT BPR TO GEO' in the 'GEOMETRY' palette, before you send it to KeyShot, that might do the trick. Not sure tho. Give it a try.